Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In ...
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
And if you're a completionist and want to unlock all secrets, it'll last even longer". Marty Stratton when asked what he was most excited for people to experience in DOOM: The Dark Ages ...
As reported by Eurogamer, Doom: The Dark Ages executive producer Marty Stratton confirmed that the new game is laser-focused on creating an "epic campaign." "We made that decision early so we ...
id Software / Bethesda Softworks Producer Marty Stratton confirmed to press that there won't be any multiplayer in Doom: The Dark Ages, as the team wanted to focus entirely on delivering the best ...
If you'd rather wait for the full game, it looks like you're in for a treat. Id Software chief Marty Stratton recently said Doom: The Dark Ages is the studio's "biggest" game yet and a "dramatic ...
As reported by Eurogamer, id’s executive producer Marty Stratton and game director Hugo Martin revealed this in a recent Q&A. Stratton said this: “We made that decision early so we could ...
After attending a Doom: The Dark Ages preview ahead of Thursday's Xbox's Developer Direct, with game director Hugo Martin and studio director Marty Stratton, what stands out most is how approachable ...