Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In ...
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
During a Q&A tied in with this evening's Xbox Direct which ws atteneded by Eurogamer, Doom: The Dark Ages' executive producer Marty Stratton said the upcoming release will be a "strictly campaign ...
And if you're a completionist and want to unlock all secrets, it'll last even longer". Marty Stratton when asked what he was most excited for people to experience in DOOM: The Dark Ages ...
As reported by Eurogamer, Doom: The Dark Ages executive producer Marty Stratton confirmed that the new game is laser-focused on creating an "epic campaign." "We made that decision early so we ...
id Software / Bethesda Softworks Producer Marty Stratton confirmed to press that there won't be any multiplayer in Doom: The Dark Ages, as the team wanted to focus entirely on delivering the best ...
As reported by Eurogamer, id’s executive producer Marty Stratton and game director Hugo Martin revealed this in a recent Q&A. Stratton said this: “We made that decision early so we could ...
After attending a Doom: The Dark Ages preview ahead of Thursday's Xbox's Developer Direct, with game director Hugo Martin and studio director Marty Stratton, what stands out most is how approachable ...