The only problem is that While Waiting can be rather slow. You move at a glacial pace through levels, and figuring out what (or how) you can interact with objects can be fiddly. There’s no way to tell ...
A new proof reveals the answer to the decades-old “moving sofa” problem. It highlights how even the simplest optimization problems can have counterintuitive answers.
The Finnish designer’s chairs were lauded for their comfort, functionalism and ergonomics as well as their design.