Neural rendering and neural shaders are here, and AI-powered Neural Block Texture Compression is one thing that will bring big performance gains.
Microsoft will enabled neural shading and cooperative vectors in a DirectX preview this April. This will allow for better use ...
Using DaVinci Resolve and Fusion Studio - how the artists behind short film Babiru achieved the look
Creating the visual style of Babiru was a journey filled with experimentation, problem-solving, and a lot of collaboration.
GDC 2025 Microsoft a détaillé les avancées de son API DirectX Raytracing 1.2. Le géant précise que cela est dû à de ...
At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address ...
At this year's Game Developer Conference in San Francisco, Microsoft the three biggest GPU manufacturers kicked off a week of ...
With the likes of neural texture compression (offering a touted ... saying that its addition of "Cooperative Vectors support to DirectX and HLSL… will advance the future of graphics programming ...
With promises of massive performance gains and "next-generation realism," DXR 1.2 could be one of the biggest leaps forward ...
Why does female sexuality become embodied in clothing, and what impact does this have on both the wearer and observers?
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